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The Mad Overlord Trebor was once only power-mad, but went off the deep end after he acquired a magical amulet of immense power, only to have it stolen from him by his nemesis, the evil archmage Werdna. Werdna, not quite sure how to use the amulet properly, accidentally causes an earthquake which creates a ten-level dungeon beneath Trebor's castle. To avoid looking silly, Werdna declares the dungeo...
The land of Llylgamyn is the basis of many legends. It is the center of commerce throughout the land, and home of the academy where some of the bravest warriors are trained. In it's early days it was a monarchy ruled by the royal family, but as time passed the power shifted to aristocrats and theocrats, and eventually the royal family became more symbolic then anything else. Under a more democratic system, the High Council of Sages appointed an Overlord to govern over the kingdom. With that, the power of the royal family diminished almost completely. The Overlord was a former warrior of the r...
Also known as: Wizardry Scenario #1: Proving Grounds of the Mad Overlord, Wizardry I, Wizardry 1, Sorcellerie: Le Donjon du Suzerain Heretique, Wizardry: Dungeons of Despair
Wizardry: Proving Grounds of the Mad Overlord was released on September 1, 1981.
Wizardry: Proving Grounds of the Mad Overlord takes about 40 hours to beat (main story).
Wizardry: Proving Grounds of the Mad Overlord is available on DOS, Apple II.
No — Wizardry: Proving Grounds of the Mad Overlord is a single-player game.
Wizardry: Proving Grounds of the Mad Overlord was developed by Sir-tech Software.