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In this Commodore 64 adaptation of the movie of the same name, you take the role of robot Number 5. Having recently become self-aware, Number 5 has to escape from the laboratory. To do so, he has to find several hardware and software upgrades that give him new abilities, like jumping and firing a laser gun. He also has to evade capture by security personnel and other robots. Once he has escaped fr...
December 31, 1987